Wednesday 16 June 2010

Triangle Polygon

In 3ds Max a flat object with at least three sides and a surface area is a polygon. To create a triangle polygon the first thing you have to do is create a vertex and then a line leading to another vertex then a line from that vertex to a third vertex and a final line back to the original vertex. Polygons are the building blocks of 3ds Max, every model is made up of lots of polygons.

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